DikuMUD / MUD Codebase
MrMUD 1.4 - Mortal Realms Historical Merc-Derived Codebase
Historical Mortal Realms source and example areas, with builder documentation, multimedia assets and original Merc and DikuMUD notices.
Resources for World Builders
Codebases, worlds, and the tools to make them your own.
DikuMUD / MUD Codebase
Historical Mortal Realms source and example areas, with builder documentation, multimedia assets and original Merc and DikuMUD notices.
DikuMUD / MUD Codebase
Historical ACK!MUD 4.3 source, world and documentation package with original license documents, NPC data and platform build scripts.
DikuMUD / MUD Codebase
Historical ACK!MUD 4.2 source and world distribution, including NPC programs, build files and original runtime records.
DikuMUD / MUD Codebase
Historical ACK!MUD 4.1 source and world distribution, preserving its original NPC programs, runtime records and build files.
DikuMUD / MUD Codebase
Historical John Daub MacMERC 2.2.1 distribution for classic Macintosh, preserved in its original BinHex-encoded StuffIt format with the separate author update.
DikuMUD / MUD Codebase
Historical March 1996 Amiga AmiTCP port of Merc 2.2, containing the server binary, startup script, shell tools archive and port README.
DikuMUD / MUD Codebase
Historical Windows and DOS Merc server binaries with world data, documentation and nested distribution archives.
DikuMUD / MUD Codebase
Historical Lordorm Windows 95 and NT 4.0 port of stock Merc 2.2, supplied as an executable with its Cygnus runtime DLL.
DikuMUD / MUD Codebase
Historical Deadland 1.0 beta source and world files, with player combat changes, ANSI color, a new prompt and documented bug fixes.
DikuMUD / MUD Codebase
Historical Merc-derived Windows server source and build-project files.
DikuMUD / MUD Codebase
Zarius’s historical Mindcloud 2.5 release, derived from Dystopia and God Wars, with C source, world areas, editing tools, IMC configuration and documentation.
DikuMUD / MUD Codebase
Samson's 2006 compatibility update of the Sands Merc 2.2 variant, with source, areas, MOBPrograms, and IMC2. Additional Pyramid attribution and historical licensing requirements apply.