MUD Hosting

Your world, your code, your shell.

Mudhaven gives approved MUD builders a secure Linux account with SSH/SFTP access and one public game port. You keep control of your source and daily operation while staff handles the server-side account, access, and optional services.

  • Password-based SSH and SFTP access
  • One public game port to start
  • Use your existing game launcher

Server side

What Mudhaven Provides

01
Linux account

A standard unprivileged shell account for password-based SSH login and SFTP transfers.

02
Player endpoint

One approved public TCP port and the connection details players need to reach your world.

03
Optional services

Staff-provisioned MySQL credentials and an optional reviewed static HTML/CSS/JS website.

04
Simple operation

Run the launcher your MUD already provides, with public port checks and account-level resource limits. Optional managed supervision is available later when requested.

Your world

What You Manage

01
Project files

Upload and organize your source, areas, scripts, configuration, assets, and private backups.

02
Builds and updates

Compile your own codebase, resolve build errors, and test changes before using them on the live world.

03
Daily operation

Manage configuration, game data, updates, compilation, and your existing launcher through the assigned shell.

04
Recovery copies

Keep current off-server backups. Staff can maintain protected host snapshots, but MUD hosting does not use the BYOND self-service backup workspace.

Standard access

Service Boundaries

Service model
Community-supported
Approval
Staff review and available capacity
Shell access
SSH password
Privileges
No root or sudo
Game port
One public port initially
Database
Optional MySQL
Website
Optional static HTML/CSS/JS
Resources
Shared-host fair use
Runtime limits
512 MB memory / 50% CPU default

From request to login

How It Works

  1. 1

    Create your Mudhaven account and verify your email. No SSH key is needed.

  2. 2

    Choose the closest codebase profile and provide the source-delivery method, requested storage, shell username, and preferred port.

  3. 3

    Staff reviews account, capacity, and port requirements, then approves the application without requiring your private build or startup process.

  4. 4

    Staff provisions the approved shell, port, database, and website details after approval.

  5. 5

    Staff provides a temporary SSH password. Connect by SSH, change it when prompted, then use SSH/SFTP to upload your world and run its existing launcher. Mudhaven activates the service after the assigned player port begins accepting connections.

Before you apply

Prepare your account.

The request form asks only for the information staff needs to review capacity and provision the right access.

  • A verified Mudhaven account, project name, and working contact email.
  • Your preferred lowercase Linux shell username.
  • After provisioning, staff provides a temporary SSH password. Change it at your first SSH login and keep the new password private.
  • Your preferred game port, subject to availability.
  • Your codebase or server type and how you plan to upload or clone it.
  • A realistic storage request for your game files and data.
  • Requested MySQL names if your codebase needs a database.
  • A preferred Mudhaven subdomain if you need a static game website.

Ready to bring your world online?

Submit a verified request and staff will review the project, requested access, and current server capacity.

Request MUD Hosting