General MUD / MUD Clients
TinTin++ MSP 1 - Historical Linux Binaries
Historical MUD Sound Protocol client build with sound helper binaries and sample modules.
Resources for World Builders
Codebases, worlds, and the tools to make them your own.
General MUD / MUD Clients
Historical MUD Sound Protocol client build with sound helper binaries and sample modules.
General MUD / MUD Clients
OS/2 port containing the client binary, integration patch, Makefile and examples.
General MUD / MUD Clients
Original TinTin++ 1.5 source distribution with build scripts, examples and documentation.
General MUD / MUD Clients
Historical TinTin++ source with Linux portability changes, example commands and documentation.
SMAUG / MUD Areas & Worlds
Original bundle of 24 historical SMAUG area and support files, including help and builder data with individual contributor credits.
ROM / MUD Areas & Worlds
Historical Calinth II area with ROM/OLC-style world data, builder credits, and a declared VNUM range of 20000-20399.
General MUD / MUD Codebase
Historical pDirt source and world package with nested GDBM; code and zone licensing have distinct scopes.
General MUD / MUD Snippet
Historical Dirt link-death handling and NPC hate logic with integration notes; not a standalone game server.
General MUD / MUD Codebase
Historical iDirt source/world package with libident, old Linux binaries and release-specific upgrade limitations.
General MUD / MUD Codebase
Historical Dyrt source and world distribution with bundled GDBM and retained runtime data requiring careful review.
General MUD / MUD Codebase
Dirt source and game data identified as 3.1.2 in its README, with the original historical directory-index companion.
General MUD / MUD Codebase
Historical cDirt source and world package with an old configuration binary and a README version discrepancy.