CircleMUD / MUD Areas & Worlds
Southern Desert - CircleMUD Area
Southern Desert area with 67 rooms, 13 mobile types and 10 objects, originally designed for a 60-level CircleMUD 3.00 game.
Resources for World Builders
Codebases, worlds, and the tools to make them your own.
CircleMUD / MUD Areas & Worlds
Southern Desert area with 67 rooms, 13 mobile types and 10 objects, originally designed for a 60-level CircleMUD 3.00 game.
CircleMUD / MUD Areas & Worlds
Historical Rome area with approximately 70 rooms, 35 mobiles and 30 objects, plus special procedures and integration documentation.
CircleMUD / MUD Areas & Worlds
Ocean-themed historical area by Questor, companion to Vice Island. Privately staged archive with important completeness and licensing caveats.
CircleMUD / MUD Areas & Worlds
Tazmania's adaptation of CircleMUD god rooms, adding board, inn, post-office and immortal meeting spaces.
CircleMUD / MUD Areas & Worlds
Historical New Sparta city contribution, with zone 210 mobile, object, shop, world and reset files.
CircleMUD / MUD Areas & Worlds
D&D-style evil-aligned town with mobile, object, world and zone files, plus author installation and balance notes.
CircleMUD / MUD Areas & Worlds
Historical elven forest town with shops, guilds and a reception area, staged privately on-site from the original CircleMUD contribution archive.
CircleMUD / MUD Areas & Worlds
First level of the historical Dragonspyre area, supplied as CircleMUD mobile, object, room and zone files in an unchanged archive staged privately for review.
CircleMUD / MUD Patches
Samedi's command-driven CircleMUD online creation editor. Original OBuild .05 archive staged privately on Mudhaven pending licensing approval.
CircleMUD / MUD Patches
Historical port of MOBProg 2.1 to CircleMUD 2.20, with patch and documentation for scripted mobile behavior.
CircleMUD / MUD Tools
Historical C utility that converts ASCII maps into Diku/CircleMUD world files. Original TAR staged privately on Mudhaven pending licensing approval.
DikuMUD / MUD Codebase
Chrono's GodWars 2006 Release 2.0, derived from Kai's GodWars 2000 and KaVir's God Wars Deluxe. Original unchanged C source and world archive with layered license and compatibility warnings.