* ferryman2
label(ferryman-start);
wait(10);
do({:quietly steers the ferry past some rocks.});
wait(30);
do({say I can take you only as far as Kyr.});
wait(10);
do({say From there, you will either have to travel by caravan.});
wait(30);
do(:points to the smoke up ahead.});
wait(10);
do({We are approaching the dock.  I will land near where the Cetbrok meets the Kyr river, where you must take the road.});
wait(20);
echo(The dock is approaching port.});
wait(20);
do({:ties the ferry to the dock.});
wait(10);
do({say Enjoy your journey.  It is not far to the south that you will find Trynt, a fishing village on the Kyr.  A rivercaptain can take you as far as Kyrinn, home of the gemmaster's guild.});
wait(15);
do({say From there, you can hire a boat to Kess.});
wait(10);
move(%aname%,544);
move(me,544);
