NiMUD OLC has been ported to the Envy release (a
post-Merc release) by Jason Dinkel back during
the release of Version 4.

To set the record straight,

The Isles NIMUD OLC was written by Surreality and Locke
together.  We stole the ideas from Hidden Worlds MUD, 
and Surreality wrote the major framework.  It was designed
by both Surreality and Locke by stealing ideas from
Kalgen, who ran a mud called Zebesta with his friend
Zlixlt.  Surreality and I worked previously on BBSes,
where he and I developed code for various purposes
on the MUD, indeed the ideas for the OLC were not
original and the versions of ROM (Rogue, specifically)
which use the word "installed" does not adequately
describe the development process.  Chris and I worked
together on this feature and the version that was
ported from NiMUD contained many features not
present in Surreality's initial version.  

This version, version 5.0a, is the most recent iteration
of the thoughts and ideas that Surreal and I had at
the inception of the Isles, and represents also a new
paradigm in Merc/Diku -- 

Surreal had a vision for a MUD that had multiple worlds,
and many times we thought of ways to devise strategies for
combining muds using RWHO like portals, where characters
would be transferred through some standard protocol from
one mud to another, changing stats and object specifications
between muds, filtering unused objects in special buffers
for reappearance in other muds.  This way we could "in
essence" become legendary among the people, provide immortals
with options for siphoning players, provide a unique MUD
experience and multiple themed genres, where each mud
would function like a single dimension in a multi-dimensoned
multiverse.

This idea never came to fruition.

The idea would be to use NiMUD as this launch platform,
to create a NiMWHO service -- but then everyone would
have to go and make NiMUDs. :)

This could still happen, and is a great idea.  I'm just
not in the mood for it yet.

I did, however, complete the scripting language which was
our initial hope during the advent of the MobScripts
portion of Merc.

Enjoy it, it is quite powerful and mesmerizing.

Regards, Locke of The Isles
theisles@mugs.net
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