From: Locke~
To:   Arond~
Sent: Tue Feb 11 03:16:00 2003~
Stamp 1044951360
Flags 0
Subject: Royal Decree~
Text:
By Royal Decree, Arond has been given a keep in the southern part
of Kess.
~
End

From: Locke~
To:   Arond~
Sent: Tue Feb 11 04:02:10 2003~
Stamp 1044954130
Flags 0
Subject: Kltaran War~
Text:
The Kltaran war calls to the North!
~
End

From: Locke~
To:   All~
Sent: Tue Feb 11 13:17:05 2003~
Stamp 1044987425
Flags 0
Subject: Quests~
Text:
To the north is a long road to Okham, where the Kltarans are holding
fast against the Tiktuan hordes.
 
If you find Port Road in Kess, you may travel to the Marina,
where a seacaptain will help you find privateers to hire you
as a mercenary.
 
To the south, outside the city gates, are the plains of Kltara.
~
End

From: Locke~
To:   All ~
Sent: Tue Feb 11 13:51:06 2003~
Stamp 1044989466
Flags 0
Subject: Skills~
Text:
If you wish to learn skills or trades, consult with the following
guilds in and about town and in other towns:
 
To learn survival skills, advanced hunting, fishing and the like,
travel south on Capital Road to Ostinbrun and take up an apprenticeship
on the Frallad farm, or perhaps the Vadmet farm, on the Soudbrok,
in the southern plains.
 
To fight, you may enlist in the war and learn combat skills, but
you must travel north to Okham and the Viedrad Basin.
 
There are other guilds hidden in town with various skills and
schools of thought.  In the darkest corners, you may find skills
that will come in handy in tough situations.
 
~
End

From: Locke~
To:   All~
Sent: Fri Feb 14 02:53:01 2003~
Stamp 1045209181
Flags 0
Subject: Becoming Immortal~
Text:
Once players reach level 100, they are given the option of turning
their character immortal.
~
End

From: Kiheiji~
To:   All~
Sent: Sat Feb 15 13:39:23 2003~
Stamp 1045334363
Flags 0
Subject: Suggestions~
Text:
A couple of suggestions that have popped in my head, feel free to blast
them as you see fit 
)
 
Roaming Merchants - A sort of gypsy caravan, these could either be scripted
events or IMM run RP sessions.  Basically, a group of wandering nomads,
sell exotic wares.  The trinkets wouldn't necessarily have to have any
special qualities, but a well placed earring or ankle bracelet can
enhance those of us who dress for RP, versus functionality :)
 
In-game "board" - perhaps the wall of the popular tavern, or a large pole
near the center of town, this is where people can post IC messages.  Looking
for a job?  Trying to find that special someone?  Wanting to seek revenge?
Or just merely wanting to spread one of the numerous rumors that are bound
to exist in such a city?  Well, this would be the place to do it.  It would
be a good place to put hints to Quest areas, also.  Instead of spelling
things out on the OOC board, the IMMs could drop clues, some of which
could be completely fabricated just to throw off adventurers *cackles*
 
Sheathing harnesses - Some items, like my ornamental daggers, for some reason
can't be sheathed in a belt.  Perhaps coming up with custom made items to
hold those weapons that you are a bit attached to. I like my daggers, they
have flare, though not unique in anyway.  Would be nice to maybe tuck them
in a boot, on a thigh strap, or some other such thing.  
 

Of course, such things would be rather costly, but worth it, IMHO
~
End

From: Locke~
To:   All~
Sent: Sat Feb 15 14:50:50 2003~
Stamp 1045338650
Flags 0
Subject: Housing~
Text:
To buy a house you must collect 1000 platinum coins for its
purchase.  Houses of this nature are built in Ostinbrun or
in the rows of Staedler, in Kess.
 
For 250 platinum, a cheap house in the Warrens is available.
 
Speak to an immortal about buying a house.
~
End


#END
